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Basics
Name:
Kleeck
Hit Points:
1
Armor Class:
13
Initiative Bonus:
2
SpellCasting Ability:
Spell Save DC:
Spell Attack Bonus:
Weight Carried:
Encumbered:
Push Drag Lift:
Total Hit Dice:
Abilities
Name
Value
Mod
  • Strength:
    8
    0
  • Constitution:
    8
    0
  • Dexterity:
    15
    0
  • Intelligence:
    12
    0
  • Wisdom:
    16
    0
  • Charisma:
    12
    0
Description

Occupation: Windspeaker and Adviser

Appearance: Exceptionally ugly

High Ability: Dexterity-lithe, agile, graceful

Low Ability: Constitution-sickly, pale

Talent: Great at one game

Mannerism: Uses colorful oaths and exclamations

Interaction Trait: Curious

Values: Tradition (Lawful), Protective of close family members

Flaw or Secret: Possession of forbidden lore

Equipment
Combat