Drop image here or click to upload.

Please enable javascript to upload images.
Basics
Name:
Ambriel
Hit Points:
10
Armor Class:
15
Initiative Bonus:
4
SpellCasting Ability:
Spell Save DC:
Spell Attack Bonus:
Weight Carried:
Encumbered:
Push Drag Lift:
Total Hit Dice:
Race:
Alectis
Proficiency Bonus:
2
Class:Rogue(1)
Equipment
Abilities
Name
Value
Mod
  • Dexterity:
    18
    0
  • Strength:
    12
    0
  • Intelligence:
    18
    0
  • Charisma:
    15
    0
  • Constitution:
    14
    0
  • Wisdom:
    12
    0
Combat
Skills
Prof
Mod
Name
Bonus
  • Acrobatics
    0
  • Animal Handling
    0
  • Arcana
    0
  • Athletics
    0
  • Deception
    0
  • History
    0
  • Insight
    0
  • Intimidation
    0
  • Investigation
    0
  • Medicine
    0
  • Nature
    0
  • Perception
    0
  • Performance
    0
  • Persuasion
    0
  • Religion
    0
  • Sleight of Hand
    0
  • Stealth
    0
  • Survival
    0
Spells & Powers
Currency
Description
Proficiencies

  • [Tools] Thief

  • [Language] Common

  • [Language] Thieves' Cant

  • [Language] Elvish
Inventory

Items Owned: Leather Armor (11+DEX) Shortsword (1d6p, finesse, light) * 2 Dagger ( Burglar's Pack