Staff, Rare (requires attunement)
The wielder of this staff is immune to poison damage and adds +3 to their constitution saves. The staff has 4 Charges. While holding it, you can use an action to expend 1 or more of its Charges to cast one of the following Spells from it, using your spell save DC: Stinking Cloud (3 charges), Bane (1 charge), and Command (1 charge).
The staff regains 1d4 charges at dawn.