Being a trickster, he doesn't normally go around in his natural Form, although Jinn stands 5'4" he has tall black hair, making him closer to five-nine.

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Basics
Name:
Jinn Masamura
Hit Points:
66
Armor Class:
17
Initiative Bonus:
4
SpellCasting Ability:
Spell Save DC:
Spell Attack Bonus:
Weight Carried:
Encumbered:
Push Drag Lift:
Total Hit Dice:
Race:
Aarakocra
Proficiency Bonus:
3
Class:Warlock(2)
Appearance
Abilities
Name
Value
Mod
  • Strength:
    12
    0
  • Dexterity:
    18
    0
  • Constitution:
    14
    0
  • Intelligence:
    14
    0
  • Wisdom:
    18
    0
  • Charisma:
    20
    0

Description
Equipment
Combat
Currency

  • Platinum (200)

  • Gold (641)
Spells & Powers
Proficiencies

  • [Supplies] Calligrapher

  • [Supplies] Painter

  • [Tools] Cartographer
Senses
Bonds, Flaws and Ideals

Bonds:

Flaws:

Ideals:

Skills
Prof
Mod
Name
Bonus
  • Acrobatics
    0
  • Animal Handling
    0
  • Arcana
    0
  • Athletics
    0
  • Deception
    0
  • History
    0
  • Insight
    0
  • Intimidation
    0
  • Investigation
    0
  • Medicine
    0
  • Nature
    0
  • Perception
    0
  • Performance
    0
  • Persuasion
    0
  • Religion
    0
  • Sleight of Hand
    0
  • Stealth
    0
  • Survival
    0