Adventures

An adventure is a module made of encounters that you can play over and over again with different parties. Create an adventure emplate then create the encounters inside. Finally check out the adventure, add your party, and play! As the DM, you'll be able to add notes, send your players items, and more!

adventures in progress

The Vault of Pestilence

*The Many Years of Anguish* were hard on the nation of Zakiim. Drought, famine, and disease plagued the population and poisoned the soil, and it would be 13 years before the country would be able to begin recovery. In dark times, some people search for solace in insidious places. Such was the case of the cleric known as Xierhan, who became increasingly convinced that his nation's plight was punishment from the gods; retribution for the sins of the ruling Solar Council. Over many months, Xierhan consulted with the God of Pestilence and Anguish, and for his devotion he was rewarded with power that he could previously have only dreamed of. But the God of Pestilence is vile and manipulative, and while Xierhan leveraged his charisma to develop his own cult following, his mind began to fray under divine influence. As he circled the whirlpool of insanity, Xierhan became fixated on bringing a finality to Zakiim's suffering: a noxious, contagious disease that would threaten all life in the nation. Xierhan and his followers built the Vault of Pestilence, hidden away in the sweltering southern jungles. It was here that Xierhan conducted appalling experiments in an effort to produce new toxins. It was here than Xierhan became convinced that by offering his own life, and the lives of his followers, he would be granted the privilege of acting as patient zero for the most virulent plague the world had ever seen. It was here that Xierhan was wrong. Because the God of Pestilence is vile and manipulative.

bob got high

Everything is weird

Chaos in the Cosmosphere: The Breaking of the Great Wheel

Our adventurers find themselves out of their element, out of their realm, and almost out of time! They must act fast to prevent the collapse of the Cosmosphere!

The Goldfish Tavern

The opening scene of the Campaign. where as theyre gaining info on a local Wealth who is extorting money from people and killing them when they cant pay the overhear someone talking about a evil warlock whos kidnapping and killing people

The Kids are Lost in the Mine

Kids are in Phandelver

Fallout: LA Crusade

My first ever attempt at a DND campaign