Goblin

Small humanoid (goblinoid), neutral evil

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Basics
Name: Goblin
Hit Points: 2d6
Armor Class: 15
Initiative Bonus: 2
Abilities
  • Dexterity: 14
  • Constitution: 10
  • Wisdom: 8
  • Charisma: 8
  • Strength: 8
  • Intelligence: 10

Go away, nasty adventurer!

Description

Small creatures usually up to no good. They have darkvision of 60'

Equipment
Combat