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Basics
Name:
Samus Shortstaff
Hit Points:
0d8+10
Armor Class:
15
Initiative Bonus:
5
SpellCasting Ability:
Spell Save DC:
Spell Attack Bonus:
Weight Carried:
Encumbered:
Push Drag Lift:
Total Hit Dice:
Race:
Human
Proficiency Bonus:
3
Appearance
Age:
Gender:
Alignment:
Faith:
Size:
Skin:
Height:
Eyes:
Weight:
Hair:
Abilities
Name
Value
Mod
  • Dexterity:
    19
    0
  • Strength:
    8
    0
  • Wisdom:
    5
    0
  • Intelligence:
    13
    0
  • Constitution:
    12
    0
  • Charisma:
    12
    0
Description

Expertise - 2x Double Prof. Sneak Attack - 3d6 Thieves Cant - Talk to the boys Cunning Action - BA to dash/disengage/hide Uncanny Dodge - Reaction to 1/2 damage Archetype - Swashbuckler Fancy Footwork - Opp. no opportunity attack Rakish Audacity - Charisma Mod. +Int. rolls

Equipment
Currency
Spells & Powers
Combat
Senses
  • 0
    Passive Wisdom (Perception)
  • 0
    Passive Wisdom (Insight)
  • 0
    Passive Intelligence (Investigation)
Bonds, Flaws and Ideals

Bonds:

Flaws:

Ideals:

Proficiencies

  • [Tools] Thief

  • [Language] Thieves' Cant
Skills
Prof
Mod
Name
Bonus
  • Acrobatics
    3
  • Animal Handling
    0
  • Arcana
    0
  • Athletics
    0
  • Deception
    3
  • History
    0
  • Insight
    0
  • Intimidation
    6
  • Investigation
    0
  • Medicine
    0
  • Nature
    0
  • Perception
    0
  • Performance
    3
  • Persuasion
    3
  • Religion
    0
  • Sleight of Hand
    3
  • Stealth
    6
  • Survival
    0